Samsung has launched a cloud gaming platform for Galaxy devices, enabling customers to stream Android video games with out downloading them. This marks a major step within the firm’s gaming ambitions, following a beta check final yr inside its Gaming Hub. The service is now publicly accessible, launching with 23 video games, together with Monopoly Go, Sweet Crush Saga, and Honor of Kings.
The first benefit of the service lies in overcoming smartphone storage limitations, a rising concern as video games improve in dimension—Whereas downloading cell video games is often manageable, the flexibility to stream them eliminates the necessity for native storage, mirroring the comfort of streaming films or TV exhibits.
Samsung’s strategy differentiates itself from conventional cloud providers by providing free entry with out subscription charges. In line with Jong Woo, Samsung’s head of sport providers, this goals to make gaming extra accessible whereas enhancing consumer acquisition methods for sport builders.
Builders can leverage this expertise to bypass app retailer downloads, permitting customers to begin enjoying straight by clicking on advertisements. This streamlined strategy is designed to spice up conversion charges and engagement.
The service builds upon Samsung’s Gaming Hub, which debuted on its sensible TVs and initially centered on small, unique video games. This new characteristic, nonetheless, extends to full-fledged Android video games, enhancing its attraction to a broader gaming viewers. By aligning with traits in digital streaming, the South Korean large seeks to place itself competitively within the gaming market, providing comfort to gamers whereas offering revolutionary instruments for builders to increase their attain.
Filed in Cloud Gaming and Samsung.
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